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PS2 Review: Backyard Baseball 2007
Atari’s latest all ages game provides fast paced fun even
if you’re not a baseball fan. The price is right too
(varies at different stores at $29 or below). The controls
have a simple setup, but the response timing and zone adjustment
of batting swings will take some adjustment.
Base running and fielding follow outline of left buttons
while the same buttons control the swing type (triangle-power,
square-bunt left, circle-bunt right and X-line drive). The same
configuration works for pitching. The most unique element of
the game is the ability to choose real major league baseball
players from every team as kids. The non-major league players
spout quips at end of introductions to distinguish them from
the big leaguers.
Players accumulate custom kid skill points – each player
starts with 22. Records and a special hall of fame provide
some incentives for acquiring these points, but the power up
provide most of the entertaining elements. The power ups are
great, but have a bit of a learning curve, especially for the
core audience players. Check the lower right of the screen for
the meter, and use the L1 button for fun batting bonuses like
the screaming liner, popcorn bunt and slime ball, plus the elevator,
freezer and meteor ball for pitching. Stamina only comes into play
in the pro and all-star difficulty levels. Players can also turn on
the autosave or error option for more authentic play.
The sound is great and the difficulty is easy for beginners -
field assistance minimizes frustration, especially for younger
players. All they have to do is throw the ball after the fielder
automatically moves in to make the catch – the triangle, circle,
X, and square buttons are lined up exactly with the bases, as
in most baseball video games. Chasing a ball in the field with a
slow runner represents the most frustrating experience in the game,
but overall there’s not much to complain about.
Make custom players in the pick-up game or season modes. The sound
is good (bat swings, etc.), but overlaps at times. The on field
chatter often overpowers the announcer. The graphics include an
easy-to-follow ball trial. Colors show players moods, but the
game doesn’t offer any interactions to improve these moods,
like have teammates do a wave/special cheer or other special
encouragement from the person on deck or even a special message
from a famous player. Other unique touches include mini games
including a fielder’s challenge and home run derby, home run
replays and Bonus fields like Area 51 (after players win the World Series).
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